由電腦對打和玩家對打程式合併加以修改
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import vrep import keyboard from time import sleep import sys, math # child threaded script: # 內建使用 port 19997 若要加入其他 port, 在 serve 端程式納入 #simExtRemoteApiStart(19999) vrep.simxFinish( - 1 ) clientID = vrep.simxStart( '127.0.0.1' , 19997 , True , True , 5000 , 5 ) KickBallV = 45 #手把轉速設定(度/秒) Move_Minus = - 0.1 #手把水平移速(m/s) Move_Plus = 0.1 n = 1 R_KickBallVel = (math.pi / 180 ) * KickBallV B_KickBallVel = - (math.pi / 180 ) * KickBallV if clientID! = - 1 : print ( "Connected to remote server" ) else : print ( 'Connection not successful' ) sys.exit( 'Could not connect' ) errorCode,Sphere_handle = vrep.simxGetObjectHandle(clientID, 'Sphere' ,vrep.simx_opmode_oneshot_wait) errorCode,BRod_handle = vrep.simxGetObjectHandle(clientID, 'BRod' ,vrep.simx_opmode_oneshot_wait) errorCode,BRev_handle = vrep.simxGetObjectHandle(clientID, 'BRev' ,vrep.simx_opmode_oneshot_wait) errorCode,BMo_handle = vrep.simxGetObjectHandle(clientID, 'BMo' ,vrep.simx_opmode_oneshot_wait) errorCode,RRev_handle = vrep.simxGetObjectHandle(clientID, 'RRev' ,vrep.simx_opmode_oneshot_wait) errorCode,RMo_handle = vrep.simxGetObjectHandle(clientID, 'RMo' ,vrep.simx_opmode_oneshot_wait) errorCode,RRod_handle = vrep.simxGetObjectHandle(clientID, 'RRod' ,vrep.simx_opmode_oneshot_wait) if errorCode = = - 1 : print ( 'Can not find left or right motor' ) sys.exit() def stop(): errorCode = vrep.simxStopSimulation(clientID,vrep.simx_opmode_oneshot_wait) def start(): errorCode = vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait) def pause(): errorCode = vrep.simxPauseSimulation(clientID,vrep.simx_opmode_oneshot_wait) def speed(handle,vel): vrep.simxSetJointTargetVelocity(clientID,handle,vel,vrep.simx_opmode_oneshot_wait) def getballposition(): #for i in range(steps): errorCode,position_BR = vrep.simxGetObjectPosition(clientID,BRod_handle, - 1 ,vrep.simx_opmode_oneshot) errorCode,position_S = vrep.simxGetObjectPosition(clientID,Sphere_handle, - 1 ,vrep.simx_opmode_oneshot) errorCode,position_RR = vrep.simxGetObjectPosition(clientID,RRod_handle, - 1 ,vrep.simx_opmode_oneshot) errorCode,RRev_pos = vrep.simxGetJointPosition(clientID,RRev_handle,vrep.simx_opmode_streaming) errorCode,BRev_pos = vrep.simxGetJointPosition(clientID,BRev_handle,vrep.simx_opmode_streaming) Bv = position_S[ 1 ] - position_BR[ 1 ] BBv = position_S[ 0 ] - position_BR[ 0 ] Rv = position_S[ 1 ] - position_RR[ 1 ] RRv = position_S[ 0 ] - position_RR[ 0 ] while (n = = 1 ): errorCode,position_BR = vrep.simxGetObjectPosition(clientID,BRod_handle, - 1 ,vrep.simx_opmode_oneshot) errorCode,position_RR = vrep.simxGetObjectPosition(clientID,RRod_handle, - 1 ,vrep.simx_opmode_oneshot) errorCode,position_S = vrep.simxGetObjectPosition(clientID,Sphere_handle, - 1 ,vrep.simx_opmode_oneshot) Rv = position_S[ 1 ] - position_RR[ 1 ] RRv = position_S[ 0 ] - position_RR[ 0 ] Bv = position_S[ 1 ] - position_BR[ 1 ] BRv = position_S[ 0 ] - position_BR[ 0 ] errorCode,RRev_pos = vrep.simxGetJointPosition(clientID,RRev_handle,vrep.simx_opmode_streaming) errorCode,BRev_pos = vrep.simxGetJointPosition(clientID,BRev_handle,vrep.simx_opmode_streaming) RRev_deg = (RRev_pos / math.pi) * 180 BRev_deg = (BRev_pos / math.pi) * 180 try : if keyboard.is_pressed( 'o' ): vrep.simxSetJointTargetVelocity(clientID,RRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed( 'p' ): vrep.simxSetJointTargetVelocity(clientID,RRev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait) if keyboard.is_pressed( 'u' ): vrep.simxSetJointTargetVelocity(clientID,RMo_handle, 0.1 ,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed( 'i' ): vrep.simxSetJointTargetVelocity(clientID,RMo_handle, - 0.1 ,vrep.simx_opmode_oneshot_wait) else : vrep.simxSetJointTargetVelocity(clientID,RMo_handle, 0 ,vrep.simx_opmode_oneshot_wait) except : break if position_S[ 0 ] < = 0 and BRev_deg < = - 25 : #球進入擊球區 and 桿子擊出 if position_BR[ 1 ]< = 0.5 : #桿子偏右邊 speed(BMo_handle, 0.08 ) sleep( 0.2 ) speed(BRev_handle, R_KickBallVel) sleep( 0.2 ) elif position_BR[ 1 ] > 0.5 : #桿子偏左邊 speed(BMo_handle, - 0.08 ) sleep( 0.2 ) speed(BRev_handle, R_KickBallVel) sleep( 0.2 ) elif position_S[ 0 ] < = 0 and BRev_deg > = 0 : if Bv> = - 0.01 and Bv < 0.01 : speed(BRev_handle, B_KickBallVel) else : speed(BRev_handle ,R_KickBallVel) elif position_S[ 0 ] > 0 : speed(BRev_handle,R_KickBallVel) MMMB = Bv * 2 vrep.simxSetJointTargetVelocity(clientID,BMo_handle,MMMB,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,BRev_handle, 0 ,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,RRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,RMo_handle, 0 ,vrep.simx_opmode_oneshot_wait) start() getballposition() stop() |